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apa102 1.0
apa102 driver library
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Header file defining basic structures for color and intensity data. More...

Go to the source code of this file.
Data Structures | |
| struct | GFX_RGB_Color_t |
| Represents the data structure for color data. More... | |
| struct | GFX_RGBA_Color_t |
| Represents the data structure for color and intensity data. More... | |
Typedefs | |
| typedef struct GFX_RGB_Color_t | GFX_RGB_Color |
| typedef struct GFX_RGBA_Color_t | GFX_RGBA_Color |
Header file defining basic structures for color and intensity data.
This header file declares fundamental data structures used for handling color and intensity information in 2D/3D graphics. It includes definitions for RGB and RGBA color channels, facilitating consistent handling of drawing-related parameters throughout the application.
| typedef struct GFX_RGB_Color_t GFX_RGB_Color |
| typedef struct GFX_RGBA_Color_t GFX_RGBA_Color |